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Dodonpachi resurrection tapping shoot
Dodonpachi resurrection tapping shoot











The game offers some of the best art the company ever produced, with its Nausicaä-inspired post-apocalyptic giant bug theme (the title translates to English as “bug princess”) coupled with one of Manabu Namiki’s best soundtracks for any Cave shooter. If you’ve never played Mushihimesama then get ready for one of Cave’s most accomplished efforts.

dodonpachi resurrection tapping shoot

All these versions are vast improvements over Taito’s 2005 PS2 port, which suffered from wobbly scrolling and framerate issues. The main difference between the Switch and PC versions is that the Ver 1.5 mode is included by default on Switch, rather than being paid DLC like on PC.

dodonpachi resurrection tapping shoot

It carries over all the features of the 2015 PC port, which itself was based on the 2011 Xbox 360 port. The good news for players is that this is, indeed, Mushihimesama as it was when it released in arcades in 2004. Though they’ve long since abandoned the arcades for the much more financially viable pastures of mobile gaming, Cave’s lineup of classic bullet-hell shooters continues to be revered and loved around the world, and their influence on gaming from indie hits like Jamestown to big-name classics like Nier Automata, is undeniable.įortunately, publisher Dejica is happy to keep the torch burning, having successfully brought three of their titles ( Dodonpachi Resurrection, Deathsmiles and Mushihimesama) to PC, and now they’re trying their hand at bringing the titles to Switch, starting with Mushihimesama (The other Cave port to Switch, of ESP Ra.De, was done by M2 and still hasn’t been released outside of Japan).













Dodonpachi resurrection tapping shoot